top of page
Fantasy Foodbowl Logo_Full Colour

Enjoy Fantasy Foodbowl even before the app release.

  • Writer: roundsq
    roundsq
  • Feb 15, 2018
  • 4 min read

Fantasy Foodbowl simulates a successful football club. The idea is inspired by our love for football and desire to improve the income earning ability of our fans and the rest of the community.


By simulating success - the game has inbuilt checks to guide anyone so that they can do things the right way. For example, say you just want a job. Fantasy Foodbowl help you make a decision by taking you through a series of questions (never more than 5) after which recommendations are made.


While you would think agribusiness is the first recommendation we would make, you would be wrong. Farming is very hard. Farming in Africa is even harder. Farming in Africa as a young person, especially (and women, in most cases) is very, hard. So, while that may be the goal - and it is the ultimate goal - we have devised a way to help turn the tide from hard to potential to possible.



How to get a job through Fantasy Foodbowl


Step one: what can you do now?

If you have land and some money, the answer is simple. You can begin farming. So FF will help you to determine which produce to grow or keep depending on location, size of land (you have or can lease) and capital.

  • Say you don't have the capital, you will be given the option of either seeking financing (which is very, very hard to get) or making money and saving so you can get started. The second option is the more feasible one for young people.

  • If you don't have capital, you are refereed to the 1001 Jobs section so that you can look at options.

  • On the other, you may have some money but no land. This is simple, we refer you to a list of listed (Technical Bench) parcels of land for cultivation.

  • Which means you must know what to grow, if you are to continue playing.

  • The third part of the decision-making guide is to help you - be sure - that what you want to produce is what you should be producing.


  • For example: You may want to plant wheat, and say so. You will be eliminated from doing so if you (or your farm) is not in located in a friendly wheat growing area. On the other hand, if your location is ideal, it is not automatic that you will get into wheat farming. This is where the game is most helpful: it factors in some external things like policy, economics, climate and resilience and market issues that you would not normally think of. Say, for example, the Powers The Be (PTB) in that region or country are trying to get people to stop farming wheat because of environmental impact or worsening weather due to advanced climate changes and it is no longer as cold or wet as it used to be when our grandparents grew the wheat... the system is designed to help you avoid those mistakes.

  • Sometimes they may not be mistakes - they could be opportunities such as if there is a maize milling plant that buys from farmers and has issued contract farming jobs or maybe the country is subsidising cabbage farming to get more roughage in the diets. It can be anything.

  • The game will explain these opportunities or policy issues to work around and then give you viable options. To ensure you know what you're getting into, you will find that the points for selecting to grow wheat in that area will reduce. By a lot sometimes up to (negative)-200. This means your overall points for starting wheat farming will be way below the required starting points and you'll always fall behind.

At the end, you will be given options that will ensure you have the required starting points to farm that produce. It's that simple.

Step two: How to do it.

After making a decision on what to produce, say you are directed to grow potatoes... then you get to the 'easy part' of the game: following step by step instructions on how to farm potatoes.

The game gives you two types of points: Production and Productivity Points

  1. Production Points - diligently doing what must be done get a good harvest. This includes inputs, feeds, care and handling. We want to ensure only catastrophes such as bad weather or pest/disease epidemics ruin your harvest.

  2. Productivity Points - observing business standards in your operations. From planning to activities, people and resource management... it's all there. You need to stop being a 'get by' kind of farmer and operate farming as the business it is.

Tip:

Making decisions is not easy. Things change and so many factors are at play. That is why we have created the Forums to help you explore further. The forums are for farmers and Aggregators - where we showcase opportunities for jobs for anyone who's not farming or selling goods and services to farmers.

So, Join our Forums and check out both the farming and 1001 jobs groups for updates. You can ask questions and see what other people are talking about.


Here's how to join the forums.

  1. Head to Forums (top menu)

  2. Click on the sign-up icon

  3. Register.

  4. Create profile so that it become easier to engage.

  5. Post a question or just observe the discussions.


Comments


bottom of page